Good electronic games and the school environment

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We live in times of rapid and unpredictable change. The demands of contemporary life go beyond anything the traditional school can offer students. School does not prepare for life, as it is real life itself. In this world, young people will have to renew themselves, constantly change throughout their professional lives. Therefore, it is necessary to rethink school learning. Education will have a tremendous change in the coming decades. Learning will take place only in places where we will employ educational tools carefully designed in the spirit of today’s world.

Electronic games are among the favorite leisure activities of young people. Remember that leisure can simply mean fun, but its main meaning is recreation, encouragement and inspiration. In other words, it is the use of time for higher purposes, that is, to recreate or renew the mind and heart. In addition to changes in the school environment, with the aim of a more modern and healthy environment, the ideal lesson in today’s classroom is one that seems like an investigation. Whenever possible, connect the class with problems that need to be solved now. Education should be a more flexible experience, adapting to the experiences and learning styles of children and young people, and not the other way around.

There are many bad electronic games, as well as many bad books. Good games are spaces for solving problems. They improve problem solving skills and improve social skills. They emphasize the search for creative solutions and provide opportunities for collaboration. They create opportunities for complex learning experiences. They can help students to understand the world and its history and also to express their life story correctly. It would be nice to see all the students studying to learn how to apply the knowledge to the real world. And not just to pass exams.

New digital technologies allow users to create situations that simulate those of community and urban life. Simulation means experimenting with a model. Good play enriches the learning experience with personal and social meanings. Good electronic games encourage teamwork and cooperation when played with others. The researchers note that these games increase children’s self-confidence and self-esteem. Finding solutions to your problems and those of your community is what will develop interpersonal intelligence and insight. As they learn to articulate their personal narrative and share it with others, they end up realizing that various situations are collective. And this can make a difference in their lives. In this way, they can have a creative relationship with the society in which they live.

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